I'm level 50 with 472 iif and make it to floor 50. Always lesser rune drops or none at all.
imo iif is very overrated in this game. There's a reason why a resolve item is only 1gs better than a fortitude one. The only key to finding better gears or runes is constant playing , that's all. You can't expect to find gold items all the time even if you have 1k iif.
When problem of iOS 7.1 for iPhone 4 Will be fixed? When Will be next maintenance to resolve this bug? Its 5 days that i cant play ew3 because ive iPhone 4 with this problem..please fix it! I want to play!
Thanks!
I asked Moloch that question in a few different threads and he wouldn't answer me. I'm assuming that they didn't test it at all.
This sentiment has come up quite a bit- that we don't test before we go live with something.
The most important thing for everyone to remember is this: Most bugs are intermittent. So while twenty people may see something and talk about it on the forums, or a hundred people mention the issue in reviews, millions of players are not seeing that problem. The numbers are truly against us in many cases and we have to be able to reproduce a bug to be able to fix it. We support millions of players on hundreds of devices using dozens of operating systems, so we test as we can and appreciate your patience as we work to provide a better gameplay experience.
This sentiment has come up quite a bit- that we don't test before we go live with something.
The most important thing for everyone to remember is this: Most bugs are intermittent. So while twenty people may see something and talk about it on the forums, or a hundred people mention the issue in reviews, millions of players are not seeing that problem. The numbers are truly against us in many cases and we have to be able to reproduce a bug to be able to fix it. We support millions of players on hundreds of devices using dozens of operating systems, so we test as we can and appreciate your patience as we work to provide a better gameplay experience.
Thank's for your Anser!
So we after your post, we can think You gonna fix the IOS 7.1 fail on IPhone 4 before all the other request of gamers who can play.
I like it cause we've can't play to many Time
This sentiment has come up quite a bit- that we don't test before we go live with something.
The most important thing for everyone to remember is this: Most bugs are intermittent. So while twenty people may see something and talk about it on the forums, or a hundred people mention the issue in reviews, millions of players are not seeing that problem. The numbers are truly against us in many cases and we have to be able to reproduce a bug to be able to fix it. We support millions of players on hundreds of devices using dozens of operating systems, so we test as we can and appreciate your patience as we work to provide a better gameplay experience.
so there are millions of players being able to sell at normal speeds, getting more than one reagent off bosses and being able to kill bosses they were farming before the patch that they are well over the gs req for?
I feel you moloch but if things were tested they sure missed some big ones this time around.
so there are millions of players being able to sell at normal speeds, getting more than one reagent off bosses and being able to kill bosses they were farming before the patch that they are well over the gs req for?
I feel you moloch but if things were tested they sure missed some big ones this time around.
That isn't Moloch
The lag bug is different from device to device, significantly worse on some. The reagent bug is something that is noticed only after lots of farming, and the boss difficulty changes were by design. We are reviewing all of these things, and fixing the things that we can isolate. We have working fixes for the reagent bug and the lag bug. The boss difficulty is still under review.
We believe we've identified the bug, and are testing the fixes now. We HOPE to have it fixed next week, but I don't want to promise what we can't deliver. This is a very painful bug - we are focusing on getting it resolved ASAP.
updates on this? Lots of my guildies who were planing to quit have waited based on my telling them you said bugs should be fixed soon.
The lag bug is different from device to device, significantly worse on some. The reagent bug is something that is noticed only after lots of farming, and the boss difficulty changes were by design. We are reviewing all of these things, and fixing the things that we can isolate. We have working fixes for the reagent bug and the lag bug. The boss difficulty is still under review.
ok thank...see above post of mine please.
in regards to the bosses. I get they were supposed to get more difficult but there needs to be items or runes (that are not a joke to get) that make the bosses reasonable. I was farming L nian prior to patch and was under the recommended gs. Afterwards I was not able to truly have him on farm until my gs was 5700 a full 1500 over the recommended GS. You guys may need to change the rec GS for all levels now because people are getting pretty ticked off. But as I said before it's ok if it is harder if there is a reasonable way to get to whatever the new gs is. I have made the transition in a week to get to where I was but I also played over 100 hours. Most people do not have the ability to do that.
Is the reagent bug related to the decreased drop rate of purples and golds from Nian and hellboy? Because that is making progression almost impossible if you aren't already instafarming hellboy.
Is the reagent bug related to the decreased drop rate of purples and golds from Nian and hellboy? Because that is making progression almost impossible if you aren't already instafarming hellboy.
Actually the more I think about it the more I think the issues are related. If you throttle the gold/purple drop rate on Nian and Hellboy, and you clearly have cut it to at least 1/10 the previous rate, soulshards being gold won't drop because you cut the reagent drops in half AND reduced the epic rate to almost nothing. is that right?
Comments
<Ex0duS>
They did a good job on judging how much this would **** off players.
Thanks!
Anyone have an idea of when the Update become? (An hour)
Thank´s!
This sentiment has come up quite a bit- that we don't test before we go live with something.
The most important thing for everyone to remember is this: Most bugs are intermittent. So while twenty people may see something and talk about it on the forums, or a hundred people mention the issue in reviews, millions of players are not seeing that problem. The numbers are truly against us in many cases and we have to be able to reproduce a bug to be able to fix it. We support millions of players on hundreds of devices using dozens of operating systems, so we test as we can and appreciate your patience as we work to provide a better gameplay experience.
Thank's for your Anser!
So we after your post, we can think You gonna fix the IOS 7.1 fail on IPhone 4 before all the other request of gamers who can play.
I like it cause we've can't play to many Time
Good night'! (I'm in France haha!)
so there are millions of players being able to sell at normal speeds, getting more than one reagent off bosses and being able to kill bosses they were farming before the patch that they are well over the gs req for?
I feel you moloch but if things were tested they sure missed some big ones this time around.
That isn't Moloch
The lag bug is different from device to device, significantly worse on some. The reagent bug is something that is noticed only after lots of farming, and the boss difficulty changes were by design. We are reviewing all of these things, and fixing the things that we can isolate. We have working fixes for the reagent bug and the lag bug. The boss difficulty is still under review.
It will come when it comes-Moloch
updates on this? Lots of my guildies who were planing to quit have waited based on my telling them you said bugs should be fixed soon.
ok thank...see above post of mine please.
in regards to the bosses. I get they were supposed to get more difficult but there needs to be items or runes (that are not a joke to get) that make the bosses reasonable. I was farming L nian prior to patch and was under the recommended gs. Afterwards I was not able to truly have him on farm until my gs was 5700 a full 1500 over the recommended GS. You guys may need to change the rec GS for all levels now because people are getting pretty ticked off. But as I said before it's ok if it is harder if there is a reasonable way to get to whatever the new gs is. I have made the transition in a week to get to where I was but I also played over 100 hours. Most people do not have the ability to do that.
Actually the more I think about it the more I think the issues are related. If you throttle the gold/purple drop rate on Nian and Hellboy, and you clearly have cut it to at least 1/10 the previous rate, soulshards being gold won't drop because you cut the reagent drops in half AND reduced the epic rate to almost nothing. is that right?
You forgot your meds, you're talking to yourself.
???????????????????????
Really? You can tell this after only two max three kills.
We Still waiting..!
But for how long.. That's the Question..
Thank you glu
I too..
Now, this is 2weeks who i can't Play...
I highly doubt the 1 reagent drop thing from bosses is really a bug. After all, it might **** off people into buying gems for soulshards.
Other bugs will be fixed, but the game will probably die after this next update. Although im still hoping.