Any chance of changing the drop rate so they are accumulated over time?
E.G. If you kill general Oni 200 times the drop rate for the gold weapon increases to 30%. After 300 times it is 100%, then it resets to 0 again.
Possibly only for bosses and gold weapons.
Edit: Another idea I thought of before is for your pet to be intelligent and somehow guide you towards the bosses you need... eg he knows your gear and what regents you need to upgrade your gear, then he can suggest to you which boss to fight. Or, if you need more xp he can let you know which map/tower will give most xp for you. Also your pet can bring luck where you have a higher chance of finding the regents you actually need, instead of sigils all the time..
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hopefully pvp will only be out a few weeks before new content is released because I am tired of farming the same areas and getting the same couple of items. for example: I need godly boots and a few other godly items on my warrior but I have got 87 godly helms and 5 talismans for my last godly drops....no sign of any other godly items besides the one chestplate I had drop. This is why I kind of lean towards the same idea of this post. Godly items don't drop often but when they do I don't need the ones I already have several of in my inventory. Only good for fuse and evo tourney that we have every couple days lol.
Ain't gonna happen. Ever.
I think it depends on how many want it.
Look at how many people wanted pvp and now we have pvp
pvp was always going to happen....look at how many people want glu to do something about the cheaters and what have they done?
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