I was playing CvsC last week and I have a LL Votto with RISP boost and noticed it wasn't lit up. Figuring it was just a random glitch, I didn't think much of it.
Then I saw this below yesterday. To me, this is absolutely bizarre and I find it to be extremely shady given the number of resources that people have poured into their boosts without this really being a known thing. It seems like something they try not to talk about, wanting it to be as overlooked as possible.
So all those resources you've poured into your double CvsC players, your double blowout, your double RISP, yes, keep in mind they're only active if the RNG decides it should be.
The only Silver lining to mention here is that the skill boost always does seem to work at the beginning of a WOH round when applicable. But it sure makes it much tougher for me to trust that the boost still applies throughout the round, and that other earned boosts throughout the round apply, after reading this.
Comments
I was matched up against a buddy who was pitching Vida Blue against me, and LL Lindor's skill wasn't activated. Noticed that a few other times in the same match (it's usually the RHB/LHB skill that randomly doesn't activate).
That is some serious Glu manure right there.
Hi Jose:
Thanks for getting back to me and clarifying the issue. Just have one follow-up question. Is my credit card charged every time I make a purchase from you? Or is it just by chance, even when the requirements are met by you providing me what I purchased?
Just want to clarify that as well since you've graciously informed me that the resources I've spent time and actual money to acquire to use on these skill boosts are only activated by chance.
Have a good one,
Mark
Project Manager: Hey, this isn't working. These skills sometimes are not triggered when they should be.
Developer: Oh.... yeah... uhmmm... we totally meant to do that. Yeah... It is random if they are triggered. It's a feature.
Project Manager: Oh, okay. I will tell the client.
LOL
I work in web development and see this all of the time.
If (batter.skill = RHP) AND (pitcher.IsRHP) Then
If NOT today.day = Tuesday Then
batter.skill.active = True 'lets throw them a bone
Else
batter.skill.active = False 'screw them. Just call it a feature
End If
End If
https://glumobile.helpshift.com/a/mlb-tap-sports-baseball-2018/?s=gameplay&f=what-are-player-skills&p=web
You're not being overly dramatic. It's insane. And the exact thing they want us to do is to just let it slide, keep quiet about it, and let them shrug it off like it's a known thing and just sweep it under the rug.
No one paid for all these skill boosts with the knowledge that they were only activated by chance. It's completely under false pretenses. It's not in the terms, it never has been. It's never been announced, even though it's an enormous thing.
I'm guessing it's a programming issue that is simply too much trouble for them to fix, because I see no real way this even benefits them. But that's not our problem. And the right thing to do would have, when they realized it was a programming issue, to make an announcement with an enormous gift apology and/or resource refund.
Honestly what they should do, is refund 50% of the resources that everyone has ever spent, which would be an insane amount, and charge half going forward. But they won't.
Okay, forget it. This is taking too long to add all this up. But I'm halfway through my inactives, just the hitters, haven't even looked at the pitchers, and this is what I have so far. And obviously can't count the many players I've traded in and simply don't know.
blue cash 2,975,000
blue XP 816,000
775,000 prime XP
240,000 legend XP
580 EVO
For the 1st time I am mad enough to want to drag this out with them as I definitely feel ripped off. Unlike low box odds and all other randomness in the game that we were aware off this one was never disclosed and people have spent a good chunk of $$$ on this little feature.
makes it seem like they think it's normal and it most certainly is not.