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The (not very) definitive guide to choosing a "keeper".

CaptJackCaptJack Registered Users, Member 35 Posts
I've been playing '19 since the beta was released in Canada.  IMHO, a couple of weeks from now, most of you will be laughing at all the time wasted figuring out which keepers to take.  I know I already have about my own.  

Here's what you want in a keeper: 
- 2x infielders (preferably C, 1st or SS).  Don't take an OF!  They are a dime a dozen. 
- 2x skills where at least 1 is not game specific (i.e. no 2x  WOH/CVC).  WOH rewards aren't the same this early in the season.  You get a whopping 750 BXP for completing level 4!  That doesn't get you far.  If you only concentrate on WOH, don't expect to have a good team anytime soon. note: you will probably never level a keeper's skills past 3 due to the cost
- You want the players with the highest Hit and/or Power.  You don't need a balanced player and speed is useless.  I'd rather a batter hit it out of the infield or over the fence than beat out a double play.
- Any 500+ player will do. The other requirements above are much more important. A 515 LL catcher will get you further faster in '19 than a 550 2xWOH OF.  

By the end of April (or earlier) your keepers will become useless.  The resources to level them and increase skills are better spent elsewhere (especially Gold level and beyond) and that you are getting "close enough"/equal/better new players.  You will then completely remove keepers from your lineup where they will sit, unused, for a few more months until GLU raises the "keeper factor" some time during the summer at which point you bring them back into the lineup for nostalgia....maybe.

I went gold in '19 a couple of days ago.  Currently, my entire lineup is G5-G10.  My keepers (Boggs & Lowrie - both G1) are on the bench and are a few mystery boxes from becoming 'inactive'.  They helped me cycle WOH in silver but should have not problems doing it again Monday in gold with only new players, as others have already done.  It'll cost me 7,000 BXP to increase 1x keeper from G1-G2.  That's more XP than it takes to get a "new" player from B1-G1!

Don't get me wrong, keepers are incredibly useful and are a huge bonus initially.  I couldn't have leveled up so quickly without them!  But this is a game and GLU is a business.  They are our crack dealers and gave us something free in order to get us hooked on a new product.  Despite what we want to believe, the free stuff will only take us so far before it'll start costing you.  Use keepers for what they really are...a chance to start a new game w/out being entirely screwed with crappy players initially.  Then move on and forget about them and enjoy all the new players and features that you'll get in game.

YMMV.  This is just my humble $0.02....

Cheers

PS:  I don't regret taking Boggs at all.  Lowrie has been OK but mainly because he's a switch hitter.  Should've taken my lower ranked Baez w/LL skills.  Would have been better. 

PPS:  My keeper starter (Greinke @G1) is now 5th in the rotation.
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    bigvivecbigvivec Registered Users, Member 2,133 Posts
    edited March 2019
    Thanks for taking the time to share.  LOL....more considerations!!!
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    CaptJackCaptJack Registered Users, Member 35 Posts
    edited March 2019
    Don't take Molitor.  Love him in real life but you need the DH spot for bonus players, extra OF and/or infielders.  You'll regret his lack of versatility w/in days.

    Can't go wrong with either of the other two.  I'd probably go with Posey simply because he's a catcher.  Baez's is great but Posey could stay in your lineup for longer simply because of his position.  I'd say the same if their pts were reversed.  Good catchers are few and far between. 
     
    Edit: @bigvivec, I could have sworn you actually listed the players in question in your initial post. lol

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    dcoloxdcolox Registered Users, Member 17 Posts
    I’m currently planning to take Marichal and Ichiro and Matt carpenter 520 (or Anthony rizzo 500) do you think that’s good? Should I take rizzo?
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    CaptJackCaptJack Registered Users, Member 35 Posts
    dcolox said:
    I’m currently planning to take Marichal and Ichiro and Matt carpenter 520 (or Anthony rizzo 500) do you think that’s good? Should I take rizzo?
    Rizzo over Carpenter.  Personally not a fan of the blowout skill.  You won't have many blowout games initially. Rizzo's R skill will be active more often.  

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    bigvivecbigvivec Registered Users, Member 2,133 Posts
    edited March 2019
    Question:  Is there an advantage to leveling up?  Why did you decide to go gold after one month rather than stay bronze or silver?  I know answers for ‘18;  curious about your perspective from inside the new version.  

    Thanks
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    JdotChristopherJdotChristopher Registered Users, Member 392 Posts
    After carefully reading all that I’m taking Mantle, Ichiro, and Gagne lol bc I’ll just be a risk taker and both of these guys are straight assasins at the plate.   I’ll put my faith in being able to upgrade them and all my other guys no problem from grinding.  Challenge accepted 😂 
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    JdotChristopherJdotChristopher Registered Users, Member 392 Posts
    I have thought about taking this guy just for the hell of it...And mullet power has to count for something!
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    bigvivecbigvivec Registered Users, Member 2,133 Posts
    edited March 2019
    Just to be clear;  you are advocating RR skilled infielders like lefty 530Boggs and 535Hoz over WOH lefty specialists 535Green and 540Ichrio due to the latter playing more commonly acquired OF positions and due to the lack of multi event versatility for the latter mentioned WOH specific pair?  
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    JdotChristopherJdotChristopher Registered Users, Member 392 Posts
    With the cost being so high, it’s basically saying no keeper will be worth the investment.  So that makes me feel like we need to take who we like and just have fun lol if they won’t be in our lineups after a month or two anyways, who cares!  
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    bigvivecbigvivec Registered Users, Member 2,133 Posts
    CaptJack said:
    Don't take Molitor.  Love him in real life but you need the DH spot for bonus players, extra OF and/or infielders.  You'll regret his lack of versatility w/in days.

    Can't go wrong with either of the other two.  I'd probably go with Posey simply because he's a catcher.  Baez's is great but Posey could stay in your lineup for longer simply because of his position.  I'd say the same if their pts were reversed.  Good catchers are few and far between. 
     
    Edit: @bigvivec, I could have sworn you actually listed the players in question in your initial post. lol

    I did update the original post.....but thanks for answering and no you are not seeing things.  So then posey and either Hoz or Ichrio.....from what you say Hoz would be wiser.
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    bigvivecbigvivec Registered Users, Member 2,133 Posts
    I have thought about taking this guy just for the hell of it...And mullet power has to count for something!
    He fits the OP’s description of the ideal.  

    CaptJack....from your experience, which would be better? In keeping with your indies recommendation and with two skills not rooted in an event (Green and Ichrio DQed on two counts), between Kruk, Boggs and Hoz?





    ....and if one skill is enough to get it done then why not this guy?
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    CaptJackCaptJack Registered Users, Member 35 Posts
    edited March 2019
    bigvivec said:

    CaptJack....from your experience, which would be better? In keeping with your indies recommendation and with two skills not rooted in an event (Green and Ichrio DQed on two counts), between Kruk, Boggs and Hoz?

    There is very little (no?) gameplay difference between them.  Take whichever one will make you smile more when you open up the game and play it.  :) 
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    CaptJackCaptJack Registered Users, Member 35 Posts
    bigvivec said:
    Question:  Is there an advantage to leveling up?  Why did you decide to go gold after one month rather than stay bronze or silver?  I know answers for ‘18;  curious about your perspective from inside the new version.  

    Thanks
    Advantage/Disadvantages seem to be the same as '18.

    I went gold because it's nice and shiny! :) 

     It's also a bit of an ego boost while I watch all you Americans struggle for the first weeks before catching up.LOL


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    CaptJackCaptJack Registered Users, Member 35 Posts
    ........we need to take who we like and just have fun.....
    Exactly!! 
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    JdotChristopherJdotChristopher Registered Users, Member 392 Posts
    I would take Griffey over Kruk if he wasn’t an OF.  I figure 1B and mullet power will make me the best player in TSB 19 😂
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    tocopan18tocopan18 Registered Users, Member 803 Posts
    CaptJack said:
    I've been playing '19 since the beta was released in Canada.  IMHO, a couple of weeks from now, most of you will be laughing at all the time wasted figuring out which keepers to take.  I know I already have about my own.  

    Here's what you want in a keeper: 
    - 2x infielders (preferably C, 1st or SS).  Don't take an OF!  They are a dime a dozen. 
    - 2x skills where at least 1 is not game specific (i.e. no 2x  WOH/CVC).  WOH rewards aren't the same this early in the season.  You get a whopping 750 BXP for completing level 4!  That doesn't get you far.  If you only concentrate on WOH, don't expect to have a good team anytime soon. note: you will probably never level a keeper's skills past 3 due to the cost
    - You want the players with the highest Hit and/or Power.  You don't need a balanced player and speed is useless.  I'd rather a batter hit it out of the infield or over the fence than beat out a double play.
    - Any 500+ player will do. The other requirements above are much more important. A 515 LL catcher will get you further faster in '19 than a 550 2xWOH OF.  

    By the end of April (or earlier) your keepers will become useless.  The resources to level them and increase skills are better spent elsewhere (especially Gold level and beyond) and that you are getting "close enough"/equal/better new players.  You will then completely remove keepers from your lineup where they will sit, unused, for a few more months until GLU raises the "keeper factor" some time during the summer at which point you bring them back into the lineup for nostalgia....maybe.

    I went gold in '19 a couple of days ago.  Currently, my entire lineup is G5-G10.  My keepers (Boggs & Lowrie - both G1) are on the bench and are a few mystery boxes from becoming 'inactive'.  They helped me cycle WOH in silver but should have not problems doing it again Monday in gold with only new players, as others have already done.  It'll cost me 7,000 BXP to increase 1x keeper from G1-G2.  That's more XP than it takes to get a "new" player from B1-G1!

    Don't get me wrong, keepers are incredibly useful and are a huge bonus initially.  I couldn't have leveled up so quickly without them!  But this is a game and GLU is a business.  They are our crack dealers and gave us something free in order to get us hooked on a new product.  Despite what we want to believe, the free stuff will only take us so far before it'll start costing you.  Use keepers for what they really are...a chance to start a new game w/out being entirely screwed with crappy players initially.  Then move on and forget about them and enjoy all the new players and features that you'll get in game.

    YMMV.  This is just my humble $0.02....

    Cheers

    PS:  I don't regret taking Boggs at all.  Lowrie has been OK but mainly because he's a switch hitter.  Should've taken my lower ranked Baez w/LL skills.  Would have been better. 

    PPS:  My keeper starter (Greinke @G1) is now 5th in the rotation.
    I respect your opinion and thank you for sharing ur insights in how 19 is working out so far.

    That being said, I disagree with some of your comments in there.

    1) this early in the season and already in gold? No wonder you are already struggling for resources for the keeper or anyone else.

    2) keepers are expensive? Yes. Now i would encourage you to keep a list of the resources you have been using to level up players to silver 10 or gold 10 (not the keepers) just to replace them 2 weeks later with a new player with a bit better numbers, then replace them again 2-3 weeks later with a new one. By the time 2 month have passed, and the factor goes up, your keeper is same or probably better than whatever position player. At that point make a sum of the resources you have spent in those two months replacing and leveling up and replacing players. I’m sure that number is way higher than keeper cost. 
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    newfynewfy Registered Users, Member 416 Posts
    IMO if you stay silver , the keepers will still be in your lineup for much longer then those are saying above.   But OF players are rolling out steady so it is a good idea to NOT pick OUTFIELD players.   And a 500 max player will only be 300 max in 19 , which will only be average to available top players released already.   550 max guys are 330 max which is still gonna be better then any players released so far.   
       So go for your highest max guys with best skills that play infield positions.    I kept 550 mays and 500 yelich.   My mays is still very good and still a top player on my roster. 
     Yelich is my best lefty still, but not being so successful as he is only average 300 max. 


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    CaptJackCaptJack Registered Users, Member 35 Posts
    @tocopan18 thnx for chiming in.  You have some valid points and I respect them all. There are many ways to approach the game and everyone will do what's right for them.

    As far as levelling, I actually didn't do it as flippantly as I implied.  Before going silver, I saved enough XP to ensure that I could instantly cap almost all my every day players (including keepers) and most of my pitchers.  Those that weren't capped, I made sure I could still bring them up a couple of levels.  That kept me competitive and was fairly easy to do considering the low xp it took.  I learned from my mistakes in '18. 

    I was going to do the same for the jump to gold.  I got to the point of having enough XP (100k) to get my batting keepers to ~G6/7 and that's it, or move the rest of the team to ~G5+.  Decided to take a chance and it worked out.  I was still competitive and was fortunate to be in some of the top clubs to help quickly replenish.  I was surprised at how much I wasn't needing the keepers anymore.  That's why I wrote what I did.  Others will have different experiences.

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    newfynewfy Registered Users, Member 416 Posts
    newfy said:
    IMO if you stay silver , the keepers will still be in your lineup for much longer then those are saying above.   But OF players are rolling out steady so it is a good idea to NOT pick OUTFIELD players.   And a 500 max player will only be 300 max in 19 , which will only be average to available top players released already.   550 max guys are 330 max which is still gonna be better then any players released so far.   
       So go for your highest max guys with best skills that play infield positions.    I kept 550 mays and 500 yelich.   My mays is still very good and still a top player on my roster. 
     Yelich is my best lefty still, but not being so successful as he is only average 300 max. 


    So here is my roster so far.  You can see a glance at what is being put out so far.  Although obviously I don’t have all the good guys, as I’m just a legit addict,  not one of those glu (special) guys that get ALL top players available daily.  
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    benny100benny100 Registered Users, Member 757 Posts
    @newfy - did the pennants on ur keeper transfer or have you been able to get to 40 with 19 season mode?
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    dkarski87dkarski87 Registered Users, Member 3,040 Posts
    they dont transfer @benny100 . I can confirm this
    "Oops we need to restart! Yeap that's 2019 for ya!"
    – The Great Houmy
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    newfynewfy Registered Users, Member 416 Posts
    benny100 said:
    @newfy - did the pennants on ur keeper transfer or have you been able to get to 40 with 19 season mode?
    @benny100  I’ve earned them in 19,  I have won season 1 time and lost finals 1 time.  Used most on the keepers to start.  
  • Options
    benny100benny100 Registered Users, Member 757 Posts
    newfy said:
    benny100 said:
    @newfy - did the pennants on ur keeper transfer or have you been able to get to 40 with 19 season mode?
    @benny100  I’ve earned them in 19,  I have won season 1 time and lost finals 1 time.  Used most on the keepers to start.  
    Thanks guys!
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    benny100benny100 Registered Users, Member 757 Posts
    If the player skill upgrade path stays the same for keepers (not confirmed yet) then skills on keepers are 'game capped' at 8 (I think that's the last stage before prime) until they make prime xp available - which is likely 2 to 3 months away. So going with best hit power combo for cycling WOH and building the team from there is my (hopefully last!) thought process. Ichiro is my strongest lefty - better than Hoz and Holiday Ted on paper - and will be my go to guy for WOH for hopefully a good part of the early days. If he sits on the bench for season games or bonus games I am OK with that - he will payback with cycling. 

    Providing he delivers tomorrow he's coming with me.....


    Unless of course he wins me something juicy in the WOH box.......

    Damn it..... lol!!


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    HaraycarayHaraycaray Registered Users, Member 910 Posts
    Can someone shed light on the Lindor subscription thing lol 
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    newfynewfy Registered Users, Member 416 Posts
    Can someone shed light on the Lindor subscription thing lol 
    @Haraycaray what you wanna know ?   It’s same as 18 subs pretty much.   Lindor is one time reward and xp gift for 7 days.  I think it’s only like 600-700 xp per day.  And lindor has a decent max but not idea guy as speed is way high. Power is way low.  I got him in a pick, he is my best for a SS but won’t be there long I’m sure!!
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    dustyhunksdustyhunks Registered Users, Member 1,672 Posts
    edited March 2019
    CaptJack said:


    Here's what you want in a keeper: 
    - 2x infielders (preferably C, 1st or SS).  Don't take an OF!  They are a dime a dozen. 
    - 2x skills where at least 1 is not game specific (i.e. no 2x  WOH/CVC).  WOH rewards aren't the same this early in the season.  You get a whopping 750 BXP for completing level 4!  That doesn't get you far.  If you only concentrate on WOH, don't expect to have a good team anytime soon. note: you will probably never level a keeper's skills past 3 due to the cost
    - You want the players with the highest Hit and/or Power.  You don't need a balanced player and speed is useless.  I'd rather a batter hit it out of the infield or over the fence than beat out a double play.
    - Any 500+ player will do. The other requirements above are much more important. A 515 LL catcher will get you further faster in '19 than a 550 2xWOH OF.  


    BiALW Khris Davis OF - 515 max RHP/RHP
    Posada C - 535 max LHP/VS
    EB Marwin Gonzalez 1B - 510 max Prime/RHP
    Cooperstown Edgar DH - 525 max LHP/LHP

    So based on what you're saying here, not factoring in preference for whatever reason, the pragmatist in me would want to take Gonzalez and Posada? I've actually pulled 3 500+ firstbasemen and 0 500+ OF'ers. I acquired Davis and 525 max Kiner from Fan Reward event which was a feat in itself as I did it all by grinding videos.

    I rationalized taking Davis and Edgar with this; with Edgar hogging up the DH spot and Davis being in 1/3 OF positions, even if I got another OF'er as bonus I have 2 empty spots to put them in. Whereas if it were any other position filled already (1b, 2b, 3b, ss, c) I wouldn't be able to play them or Edgar if a duplicate position player was acquired. Plus, both Davis and Edgar will be double active skill in any game.

    None of this matters of course and I lol at myself with how much thought I've put into this. I only started playing this past Thanksgiving and what I've learned in lvl'ing up my team is probably worth more than keepers I bring with me.
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    CaptJackCaptJack Registered Users, Member 35 Posts
    Keepers are like wringers in a beer league.  Any of them will be superior to the rest of your new opening day lineup and will instantly make a difference to your team. 

    Well before the all star break, most of us will find the luxury tax on keepers too high for our market.  New players will start popping up and become just as competitive as the veterans allowing us to use cheaper, fresher faces with a younger, more vibrant energy in the clubhouse.    

    However, some GMs won't let go of the past and will pay whatever it takes to hold on to the 'glory days'.
     
    End of story. 
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    CaptJackCaptJack Registered Users, Member 35 Posts
    @dustyhunks

    The LL & RR of Edgar and Davis are complementary and definitely a bonus over the other two.  IMHO they'd be worth carrying over considering your alternatives, despite my previous comment about positions. 
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    PhillyPhan87PhillyPhan87 Registered Users, Member 187 Posts
    CaptJack said:
    I've been playing '19 since the beta was released in Canada.  IMHO, a couple of weeks from now, most of you will be laughing at all the time wasted figuring out which keepers to take.  I know I already have about my own.  

    Here's what you want in a keeper: 
    - 2x infielders (preferably C, 1st or SS).  Don't take an OF!  They are a dime a dozen. 
    - 2x skills where at least 1 is not game specific (i.e. no 2x  WOH/CVC).  WOH rewards aren't the same this early in the season.  You get a whopping 750 BXP for completing level 4!  That doesn't get you far.  If you only concentrate on WOH, don't expect to have a good team anytime soon. note: you will probably never level a keeper's skills past 3 due to the cost
    - You want the players with the highest Hit and/or Power.  You don't need a balanced player and speed is useless.  I'd rather a batter hit it out of the infield or over the fence than beat out a double play.
    - Any 500+ player will do. The other requirements above are much more important. A 515 LL catcher will get you further faster in '19 than a 550 2xWOH OF.  

    By the end of April (or earlier) your keepers will become useless.  The resources to level them and increase skills are better spent elsewhere (especially Gold level and beyond) and that you are getting "close enough"/equal/better new players.  You will then completely remove keepers from your lineup where they will sit, unused, for a few more months until GLU raises the "keeper factor" some time during the summer at which point you bring them back into the lineup for nostalgia....maybe.

    I went gold in '19 a couple of days ago.  Currently, my entire lineup is G5-G10.  My keepers (Boggs & Lowrie - both G1) are on the bench and are a few mystery boxes from becoming 'inactive'.  They helped me cycle WOH in silver but should have not problems doing it again Monday in gold with only new players, as others have already done.  It'll cost me 7,000 BXP to increase 1x keeper from G1-G2.  That's more XP than it takes to get a "new" player from B1-G1!

    Don't get me wrong, keepers are incredibly useful and are a huge bonus initially.  I couldn't have leveled up so quickly without them!  But this is a game and GLU is a business.  They are our crack dealers and gave us something free in order to get us hooked on a new product.  Despite what we want to believe, the free stuff will only take us so far before it'll start costing you.  Use keepers for what they really are...a chance to start a new game w/out being entirely screwed with crappy players initially.  Then move on and forget about them and enjoy all the new players and features that you'll get in game.

    YMMV.  This is just my humble $0.02....

    Cheers

    PS:  I don't regret taking Boggs at all.  Lowrie has been OK but mainly because he's a switch hitter.  Should've taken my lower ranked Baez w/LL skills.  Would have been better. 

    PPS:  My keeper starter (Greinke @G1) is now 5th in the rotation.
    I have a question, you said your Keepers aren't your top players anymore (because you haven't maxed them) but are they still your top Max Overalls? Because if I bring over some 535-540 max players and they max around 324, wouldn't they be better than anything currently available in the game? With the added bonus that their max will actually INCREASE over time where as I would have to constantly replace the other players?

    My thing is over the course of '18, I probably leveled up like 70 players I just trashed eventually (all that gold, evo, exp and cash basically wasted minus some minuscule xp refund). Assuming I pour the resources of 15 players (3x5) into my Keepers, they should remain in my lineup all year. That actually seems worthwhile. The upfront cost can scare people away, but what use is even leveling the players you have right now to Gold considering all your players will get trashed during the next wave of players with slightly higher caps? I plan on staying in Bronze a while before jumping to Silver and spending probably a few months in Silver before jumping to Gold. I see little value in jumping to Gold too fast and this year I'm still in Gold because I see no value in being in Platinum or Diamond at all.

    I plan on bringing OF Shawn Green, DH Paul Molitor and Tom Seaver over with me (barring a last minute WOH miracle). At the VERY least, Green and Molitor on my bench are WOH aces and Seaver should always be in my rotation if not my ace. Why wouldn't I pay 5x to have them all year? They also ONLY require Blue XP, so I can save on spending Prime and Legend XP on three whole player slots. To me, they seem almost like ATG's with blue xp. My current lineup is basically all Prime and Legends anyway.

    I guess it all depends on how and when Glu intends on implementing the level increases. Maybe some are making too big a deal about Keepers. That's a fair argument. But to me, the difference between a 540 Keeper and a 510 Keeper is huge too, and would make a huge difference in value for all of next year.
    Luck = getting all curveballs in WOH
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