Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
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Couple of issues

Nightfire27Nightfire27 Registered Users 192 Posts
After playing the game for the first time after the update, I've noticed a couple of serious bugs that need to be looked at, 1. Lobbies and races themselves have some serious slowdown and lag, it's really hard to time shifts and the revs at the start because of this, 2. Trying to manage a team is difficult due to constant crashing of the app when you go into the team menu for even a minute, 3. Some races actually don't happen because of the extreme lag (timer hits 0.0 in the race prep and nothing happens), if someone could take a look at these issues it would be much appreciated, thanks guys.

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