Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
Real Racers Race with 1000 Engine Damage!!!
I finally did it! I took my NSX all the way to 1000/1000 engine damage. Wanted to see if the car would blow up or something. Instead my maxed out NSX now can only hit about 135 mph. However, I have won like 9 out of last 11 races. I think repairing engine is unnecessary. Prize money could be better spent on new cars and upgrades.
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I thought the game would tell me my engine blew up and I would need to spend like $50000 on a new engine or a new NSX or something. But it just keeps going slower and slower until you hit 1000. I was still able to hit times under 10 seconds and my max was 139 mph.
With 0 damage, I can regularly hit ~8.8 seconds and 155 mph.
Oh, and 9 of 11 includes a couple of false starts from opponent. Also I'm obviously avoiding the fastest cars in the rooms - especially Stellas.