Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.

However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.

On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.

In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
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Turf Points Calculations

1320 Champ1320 Champ Registered Users 224 Posts
I was told quite a while ago that turf points stayed with the player if they were kicked from a team, but remained with the team if a player quit. So I tested that theory this turf with my own accounts and team. Turns out the points stay with the team regardless if the player is kicked or quits. Was this a change to how turf works or did it always work like that? Seems like the way it was explained to me originally (albeit incorrectly) would be a better way for the game to work. This would keep teams from playing with 21+ members rather than just a true 20.

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