There is an issue ever since android was merged with lauch sync between lights and the beeps. The iOS coding for launching is slightly different. Tap rev launchers, tap the gas in correspondence with the beeps that go with the 3.2.1.go. It is slightly off sync with the lights, causing us tap revers a handicap in races. Drop rev launchs who fully rev and drop by timing the lights and hit launch. Being a tap rev launcher myself, prior to the android merge/update i was consistantly .001 - 0.050 rt. since that update, i am lucky to be under .100 and typically .100-.150. Only way a tapping launcher can get under .100 rt is literally hitting launch before the final "go" beep. The audio and the video for launching is slightly, about .100, out of sync. Myself and friends have emailed the cie support team about this numerous times since that android merger , without any response. Many game friends have quit or taken a hiatus from the game until this is fixed. Can you please respond, please explain, and look into what is causing this? There is something slightly different in the code and should be an easy fix.
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Soon to be Ex-Carbonated Community Manager