I, for one, really like the new format, even though it needs a few tweaks. It’s actually refreshing that GLU has finally given a WoH experience that is inclusive of all players, not just one subset. I think that the do need to tweak the difficulty of the All-Star level down to the normal difficulty of previous weeks. The rewards for the bottom two towers should also be increased to give their players greater incentive to keep playing and to increase player strength to be able to compete at higher levels. Other than that, way to go GLU...you’ve done something positive to help your players avoid frustration and stay engaged.
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They just need to tweak the level prizes to make it worthwhile for multi cycling.