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Willymanilly

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  • Quite an update. In fact changed the whole feel of the game. Good work to the devs to create a completely different game than they started with. Hopefully it captures the audience from Marvel strike force or Raid cause it has the feel of that now. Quite a bit slower, but perhaps more tactics. I enjoyed the way the game was…
  • I could also chip in a comment about the times too. In Europe the conquest starts at 4:00 in the morning. Facing teams that are mainly from Australia, they have a good few hours headstart. Plus its easier to play in the evenings than early in the morning (in my lifestyle) Perhaps make the start/regroup times vary each…
  • I think I see that when he spawns his minions in the next stage of a level (and it takes a long time), he uses the cauldron at the previous stage, before he spawns it at the current stage.* And that's why it takes a long time. *That was a long sentence. Let me know if it doesn't make sense.
  • It was just last month (due to the increase of Meridas) I felt like the damage points didn't show when she attacked her allies. If she's in your main squad, I'm sure you'd know that when she's charmed she hits your own people. You can just close this note then. :) I appreciate the time you take to replying to everyone…
  • Cool good to know. A charmed Genie saved me from death too. I was lucky.
  • Ok, thanks. I agree with Ludgate though. I had the impression that it was all the spells. :) Sounds like you have control though. 
  • I've also seen that 'Feed the cauldron' says in its deacription that it will heal both the horned king and the cauldron for 25% damage done. I can only see that it heals the cauldron in game. 
  • I have had an issue when using him in the campaign. If his first move in a new stage is the summon worrior move, before his cauldron has properly spawned, the green 'spawn' (which comes from his cauldron) moves really slowly.
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5 AgreesPhotogenicFirst Comment