Over the course of the last five years, Racing Rivals has grown into one of the most hardcore racing games in the world. This loyal community has spent countless hours competing in millions of races in “winner take all” fashion – all in the name of Turf Wars and pink slips.
However, all good things must come to an end… After spending time evaluating Rivals and its future – we’ve decided that it’s time to move on. Simply put, the revenue generated from Racing Rivals unfortunately no longer covers the cost of operations. This was not an easy decision to make.
On March 31st, 2019 – Rivals will be racing off into the sunset, and will be permanently shut down. Current players have until this date to utilize any accumulated virtual currency. We’ll be offering some massive reductions in the cost of crates, installs and repairs in addition to a reduction on timers as you race your way into the history books. Effective immediately, no new in-app purchases will be permitted.
In closing, a resounding and sincere THANK YOU to our extremely driven fans for your loyalty and dedication over the years – we hope you’ve enjoyed playing Racing Rivals as much as we’ve enjoyed creating it.
Ryyst Blog #6 Supplemental - Graphics Comparison 1
Comments
The iPad Mini 4 graphics settings are set on par with the the Galaxy S6.
When you can please post a screenshot so we can see what you see.
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
Can you share a screenshot from your Galaxy S6?
Also, just to clarify. There are Three different graphics settings.
Shaders and special effects can be turned on and off by users (if applicable) however, the setting I am talking about is internal. It's a setting we determine based on device. We will most likely make that setting available to users in a future update.
Soon to be Ex-Carbonated Community Manager
Can you share a screen shot of a car without matte or flake paint?
Soon to be Ex-Carbonated Community Manager
ign: Serdar2014to2017 @[RR] Ryyst
btw. the worst issue is the lag and that the game crashes our devices and make them restart.
Ign: turborider
http://up.picr.de/27337208kt.jpg
http://up.picr.de/27337209pz.jpg
Oops, didn't notice the link
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
Bear in mind that matte and flake paint and wheels are a separate issue and will be resolved soon.
If it is worse, can you share a screenshot and provide your racer name and what device it is you are using?
Soon to be Ex-Carbonated Community Manager
Device?
What is slow?
"It's slow when I...."
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
Like, describe what it is that is slow?
"It's slow when i...."
That can help us determine what could be causing it. Thanks
Soon to be Ex-Carbonated Community Manager
Soon to be Ex-Carbonated Community Manager
I've been posting on to fb I don't have a way to host for Url to post one here....but yea even with Advanced shaders and special effects turned off there's no difference in the look between my S4 and my S6 and they both have those low frame rate issue as well unfortunately I can't catch video of that but I think my biggest issue is just the fact that I like to multi-tap to keep my rev limiter in the green and that seems to be too much input while the game is running so by time I hit the launch button it's just trying to process multiple inputs
Graphics became normal, but FPS very low in garage and race, and lags in shift up/shift down (can't correctly launch or shift)
nickname - nevesomo47
i hope and believe.....
P.S. Font are unreadable
https://imgur.com/a/XoDn2
this looked better then:(