Hello!
Here are some examples of how to provide suggestions and feedback.
Examples:
Feedback Criticism: "Hey, I don't like X about the game because of Y reasons. I think you could fix the problem by doing Z."
Feedback Praise: "Hey, I really like X thing about the game, it adds Y to the game play. I'd like to see more of this in the future."
Suggestion: Have you thought about implementing 1? I think it'll help with 2 and 3 to the game."
Your suggestions and feedback don't need to be written in the exact format above, but it will make it easier for us to understand what you're thinking!
Bacon and Coffee, that's what I'm fueled by.
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Comments
I'd love to play the game instead of hearing other people talk about.
Don't make me buy a new phone just to play a game I'm not sure I even like.
Suggestion: Normally when touching an icon for a given item, that item's name pops up with a small description. When touching an icon for an item in the Club Requests tab of the Clubs section, however, there is no popup. This would be so helpful if the name of the item would popup, as many of the icons for enchantment items are so similar and difficult to tell apart from each other — at least for someone newer to the game. It would be so helpful if you implemented this idea in the game. Thanks!
How about different amounts for gift gems I'd like to gift more but not always $20 a pop.
1.Modify time zone in case travel to other country.
2.Profile can be visible when some one apply club.
3.Private message system(this is very normal in other games)
4.When you nerf something too much,you should provide compensation!
5.Ability ruins need more ways to get.
6.PVP winners should get 3 stars reward when enemy give up.
My Team the Jet Mermaids have started a Discord. I have made a spreadsheet for my team to see who joins Conquests etc.
We have noticed that people in our team join Club Conquests but do not attack, and if they do and are defeated there is no log for it.
Therefore:
Feedback Criticism: "Hey, I don't like Club Conquest, Club News in the Group (Systems) comments because it only logs players who have won an attack. I think you could fix the problem by:
1) Sending a notification to players to remind them to attack.
2) Adding in the Club News comments (System) if a player has attacked and failed e.g. CLUB NEWS [CONQUEST] Jake1248 attacked C4 but was defeated!
3) Do not give prizes to players who did not contribute to Club Conquest"
This would be great for our team and other serious players of the game.
Many thanks!
Jake
I think the biggest negative I keep seeing is boring , same PvP battles and only the big spenders are winning. This is a way that you can please almost everyone including the stockholders!
The Sunmoner’s Showdown is also confusing and tedious. Claiming the rewards is weird since you have to click on a small bar. I suggest doing milestone boxes as other events have done. The showdown also has terrible time windows that don’t make sense. For about an hour you can fight, then it makes you wait, then it comes back on. Because of these inconveniences I don’t really play the Summoner’s Showdown and focus on the rest of the game instead.
I think you could fix the Forbidden Depths problem by making the gumbo pot easier for the raid bosses to kill.