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Azuluheend

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  • As a min/maxer at heart I like the idea of the sorcerer stones more than what they are looking like. Currently from what I've seen in individual character stats they have more or less every offense character have a default of 100 speed, defense have 90, and support have 80. These aren't hard defaults as there are…
  • More frog weirdness, when an enemy is frogged occasionally a friendly teammate will attack on the debuffed enemy's turn and then be stuck in a run animation until they get their turn.
  • Although I generally agree with what your saying here I think a better improvement would be to the attack and defense values of characters. Having faster characters deal less damage would mitigate the fact that they get additional attacks. At the same time if slower characters have increased attack or defense to compensate…
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